Enterprise Mobility Solution is a budding trend that is rapidly grasped by the global market to enhance the productivity irrespective of the workspace. The organizations who consider mobile application as a top priority are experiencing more numbers of work hours yearly on an average. With the latest trends in digital transformation, integrated innovations and cloud computation, the enterprise mobility is going to play a significant role in 2019.
With open and mobile data sources and application, enterprise mobility solutions become more vulnerable to the security breach. Effective threat management, hybrid solution for hosting critical apps and control over the devices and cloud would come as a responsibility with the latest trends. Moving towards 2019, we will see security measures like biometric authentication to access data, device or services, tracking device information and location to set the security threshold of the workflows and device protection against malware and viruses. Especially, Android and cross-platform enterprise application would get more IT focus.
For tapping into the latest trend, you need sound professionals as your development partners and Technostacks is the optimum choice in this context. Our experience and expertise both allow you to leverage the latest tools and technology in the cost-effective manner to get highly intuitive Enterprise Mobility Solutions.
In the beginning, when mobile app development was totally a new idea, it was ideal to build native mobile applications. However, now with the maturity and growth of mobile-based users, more application usage, and fragmentation of devices, they have come to recognize the advantages of multi-platform app development.
Hybrid mobile applications, inevitably, fall in the middle of the native and web application gamut. They are clear with the user experience elements and features of both web and native domains offering an assortment of uplifting benefits.
Developing a hybrid mobile app is comparatively cost-effective and gets the job done quicker relatively than any other native or web mobile application. In the intensely competitive digital world where ‘time to market’ has turned significant than continually, cost efficiency plays an essential role in assisting enterprises to create and get their product to the market in not much time.
With the assistance of a set of libraries and multiple development frameworks which include the latest ones such as Xamarin and PhoneGap, hybrid application developers can speed up the development procedure and submit the application to a range of app stores to in fact save efforts, time and overall costs
A reliable user experience across multiple mobile platforms is one of the main rationales behind hybrid app’s recognition. Users anticipate the app to be right away responsive on diverse devices and set free a glitch-free experience.
Hybrid applications are based on the inspiration of “information is just a knock away.” And while it exhibits data speedier and fiddle with to changed device screen configurations instantly, it also solves the problems of the random data streaming abilities. It is also lightweight and so the hybrid app UI can be easily be loaded with the high-definition graphics and useful content.
Similar to native apps, hybrid applications drive the device’s inner programming solution by an overlay which assists to deliver better synchronization with other well-suited apps. This decreases the integration problems for developers.
Again going around, the hybrid application works smoothly with the device’s native apps covering camera, messaging and GPS to make sure a better user experience.
Hybrid apps store the device’s API to save offline information and data that further helps to load the app swiftly. It moderately stores information that the users can obtain during poor or when there is no connectivity.
Since the majority of users want to trim down their mobile data usage and have nonstop access to application data, a hybrid app is competent of offering just that – offline app convenience without a performance drop down. It is one of the chief reasons why hybrid mobile apps are the most excellent when evaluated with native mobile applications.
Unlike a web application, a hybrid app is intended to make use of all the accessible features on hand in the mobile device. Despite the fact that native apps also use all the device functionalities and features, maintaining it is somewhat a challenge for users and developers. Developers need to roll out newer updates and fresh versions. On the other hand, users are needed to update the application each time a novel version is launched in the market.
A hybrid application bypasses versioning and makes app upholding as trouble-free as updating a website page, that also on a real-time basis. This level of suppleness further enables the scalability requirements of an enterprise.
A mobile app is a vital tool for enterprises to make a way into the market swiftly and remain competitive. And a hybrid application solution makes this job straightforward as well as speedier.
Giant organizations like Twitter, Uber, and Instagram have already driven their performance with the benefits of hybrid mobile app development. If you too are looking to make the most of this technology via a hybrid app, we can quickly connect and discuss your requirements today itself.
The newly released Xcode build the system with Xcode 9 by Apple is in the preview mode. The advanced features were not active during that time. The activated Xcode 10 features by default have some issues in the iOS projects since Apple is aware of these, they have separately issued new build system. They have also mentioned possible solutions to tackle those issues.
We are here to highlight the top 5 issues iOS developers might face and they might not be covered in the recent release notes, e.g. Xcode 10 system requirements and the system behaviour of new build with third-party tools.
You can now activate new build settings from Xcode Files-> Project/Workspace Settings with this toggling between legacy and new build system becomes easy. Additionally, if you are building an iOS project right from the command line using the Xcode build then it is required to pass additional parameter such as UseModernBuildSystem=YES.
The latest build system is called as the xcbuild. The new build system elevates the overall swift build by running the targets and its build phases side by side. Once it is activated you will face both its benefits and issues in regard to the new build system in your project. Here we will try to identify the issue and get solutions immediately.
When an iOS project is built using the new build system you will face several issues regarding the info.plist files. Here are the few things you need to keep in mind regarding New Build System and info-plist files.
CocoaPods bring some issues for the iOS projects.
Hence, this makes it clear that cocoapods and the new build system don’t get along well together.
The new build system is full of flaws with the Run Script Phase started giving false results. But this too comes with a good reason.
The new Xcode 10 features have a lot of improvement in the Run Script Phase. However, it requires you to help build processes with the help of feeding files for the run script phase. You will have to specify the input files to the run script phase, this is important to determine whether the script needs to be run or not.
If Xcode build system runs parallel commands then the input for the run script phase will not be generated, this fails the build system as it gets confused. However, providing the input files to run scripts is advisable as when the inputs grow in number it gives a way to specify all the input files in the .xcfilelist format. Hence it is recommended to add the files to avoid running this phase for all the other incremental builds whenever it is not required.
With the new build system, a clean build folder has been introduced. This introduction eliminates all the derived data of the iOS application causing the cleaner builds right from scratch. This step means if you are using cocoapods all the frameworks will be rebuilt from the scratch and you will face a delay in developing an iOS project. There may be Xcode indexing issues as well.
The new build system by Apple is introduced to improve the performance, reliability, and stability of the Swift build. This system is designed to capture the configuration errors early in the application development phase. In Xcode 10 mascos version so you don’t have a choice and you will have to update the build process to adapt to the new build system. This scenario demands a lot of configuration enhancements in the app.
There are a number of iOS developers might be using .xcconfig files to keep the Xcode build settings at one place for the appropriate goals. There are some queries that conditional variable assignment in the xcconfig files might not work as wanted, because of the build failures. To ensure your xcconfig files, Apple suggested running following command.
defaults write com.apple.dt.XCBuild EnableCompatibilityWarningsForXCBuildTransition -bool YES
If this command displays any errors or warnings, we must have to solve it to get stable builds.
The recent Xcode 10 release date was September 17, 2018. Let us know have you tried the Xcode code dark mode yet or migrated to the new build system? If yes, what are your experiences? If you wish to share your views or get an issue resolved, get in touch with us without any hesitation.
The most recent release to Xamarin.Forms is the version 3.3.0. Since the Xamarin forms source is available, people have worked hard to recover and remove all the issues as well as bugs related to its previous versions. It is a Microsoft’s C#-based, open source cross-stage portable application development arrangement. The programmers of this tool have mainly worked on the topics such as the concept, image issues, usage of memory and most of the things related to this stuff.
The launch of Xamarin Forms was made by David Ortinau, a Microsoft senior program chief, who declared the Xamarin.Forms 3.3.0. This release is the most recent stable version of the UI toolbox for .NET engineers. This version provides the engineers with a great chance to compose C# code and develop iOS, Android and other mobile based applications.
The three often used controls in these flexible applications are gets, pictures, and checks. They are just pretty much everywhere! The Label feature continues to get a lot of focus on this Xamarin.Forms 3 course of action of “barely noticeable subtle elements” enhancements.
The application enables those things which are vital in building their portable applications and being especially profitable simultaneously.
Designers would now be able to include content enrichment, for example, underlines and strike-through. At the point when joined with past commitments that additional range support of ties and motions, the head developer said that the users and customers who are linked with them and asked for betterment had pinned for the inline hyperlink.
Another group commitment added the capacity to indicate the most extreme number of lines a name can render. Ortinau also said that this feature is super valuable for doing things like showing a couple of lines and including a perused more to exceed the full content.
Setting the phase to all future help endeavors on the treatment of pictures is the suitable name, ImageView Handler.
At the point when this new interface is coupled with GlideX for Xamarin.Forms library, memory use, will be brought down. For instance, a GridPage stacked in Xamarin.Formshit have 268,387,112 bytes of pinnacle memory use, while a similar thing stacked in glides.formshit just has 16,484,584 bytes.
Below is the comparative memory usage table of different pages and forms that will further make the scenario clearer:
|Page||Loaded by||Highest Memory Usage|
|Grid Page||Xamarin Forms||268,387,112 bytes|
|Grid Page||Glidex Forms||16,484,584 bytes|
|View cell page||Xamarin Forms||94,412,136 bytes|
|View cell page||Glidex Forms||12,698,112 bytes|
|Image cell page||Xamarin Forms||24,413,600 bytes|
|Image cell page||Glidex Forms||9977272 bytes|
|Huge Image Page||Xamarin Forms||267309792 bytes|
|Huge Image Page||Glidex Forms||9943184 bytes|
To use the web view WKWebView instead of the former web view UIWebView the user needs to have the following directive. So, go to AssemblyInfo.cs: and add the directive:
[assembly: ExportRenderer(typeof(WebView), typeof(WKWebViewRenderer))]
The Company is working hard in Xamarin.Forms project. If the graph of development of Xamarin.Forms is noticed, the peak is going up and up. The company has till now releases of Xamarin.Forms in 16 categories and each category have a variety of Xamarin.Forms updates that they are constantly providing. The first category to be released was Xamarin.Forms 1.0 and the product was Xamarin.Forms 1.0.1.
The Xamarin.Forms updates are still continuing with diverse phases. Each of the new versions offers new features to the user. The latest category release is also being worked out and that is Xamarin.Forms 3.4 and in this category already there were 2 pre version released, i.e., Xamarin.Forms 3.4.0 – pre1 and Xamarin.Forms 3.4.0 – pre2. The latest update here is the Xamarin.Forms 3.4.0 and the release is being done on 15th November 2018. The unique feature in this product is waving to the image button.
The developers in the concerned communities are very talented and proficient. Also since it is an open source code programming area, the developers allow the interested people to send their feedbacks. The developers work according to the needs and requirements of the user. They add the features to each of the updates version by deeply going through the actual needs of the targeted users for each section and category.
The Microsoft senior program chief, David Ortinau praised his teams and groups. David Ortinau said that Xamarin.Forms 3.3.0 incorporates more than 30 bug fixes and sends only 30 days after 3.2.0 significance. So they do not hold the customers too long for the product and were very swift as well as effective with this product releases.
David Ortinau likewise featured a group of easily overlooked details in that 3.2.0 discharge, including redid Title Views, the previously mentioned range motions, catch cushioning and proofreader placeholder shading.
The Xamarin.Forms developers team has made the full code available in GitHub and are welcoming the developers to check the details, and the code as well as to further find bugs and issues. They will readily accept the bugs, check them thoroughly and update the required issues.
The update for Xamarin.Forms 3.3.0 is available in Nuget and The Little Things Playground Sample. The interested professionals can check the recent updates on which the developers are currently working and pursuing things further.
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